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The Tier 1 Epic Offensives are profiled below. The heroes all have a maximum leadership potential of 5550, meaning they can carry 55500 troops at level 99.

Edan, the Hell Warrior

Edan, the Hell Warrior
Epic Hero Edan Basic Attrributes

Attack

76 Strength 30
Defense 76 Vitality 30
Name Edan Government 76 Intellect 30
Class Hell Warrior Talents Learned Skills
Growth 1.6 Attack 1700 Basic Charging Hero Skill Basic Charging

Friendship

750 Defense 1500 Basic War Phalanx Hero Skill Basic War Phalanx
Leadership 5550 Government 1500 Basic Commanding Hero Skill Basic Commanding
History Thanks in no small part to the blood of the Berserker pulsing through his veins, Edan became the most renowned mercenary in the Golden Land. His parents were slaughtered by the church when he was only seven; discovering their bodies, he painted his face in blood and swore to one day make the church pay for their crimes. Growing up to be a man of his word, he dedicated his entire career towards revenge. His obsessive focus shaped him into a formidable foe and a determined leader.

Elizabeth, the Laurel Princess

Elizabeth, the Laurel Princess
Epic Hero Elizabeth Basic Attrributes

Attack

76 Strength 30
Defense 76 Vitality 30
Name Elizabeth Government 76 Intellect 30
Class Laurel Princess Talents Learned Skills
Growth 1.6 Attack 1700 Basic War Phalanx Hero Skill Basic Precision

Friendship

750 Defense 1500 Basic Precision Hero Skill Basic Spell
Leadership 5550 Government 1500 Basic Commanding Hero Skill Basic Commanding
History When the Princess of the Ibero Alliance was a child, she played under a laurel tree on the grounds of her family's palace. Her nursemaids called her the "Laurel Princess," and the name stuck as she grew older. What few realize is that her time under the laurel tree was not spent on girlish idylls like dolls and dress-up. The princess played mainly chess and other wargames under that laurel tree, training her from early on to be a wise and meticulous leader. Now the first female councilor, she has proven to possess a special sense of honor and an excellent education.

Einhard, the Inferno Judge

Einhard, the Inferno Judge

Epic Hero Einhard Basic Attrributes

Attack

82 Strength 30
Defense 82 Vitality 30
Name Einhard Government 82 Intellect 30
Class Inferno Judge Talents Learned Skills
Growth 1.72 Attack 1850 Intermediate Spell Hero Skill Intermediate Spell

Friendship

2000 Defense 1500 Intermediate War Phalanx Hero Skill Intermediate War Phalanx
Leadership 5550 Government 1500 Intermediate Commanding Hero Skill Intermediate Commanding
History Though few know the truth, the Chief Judge of the Press Church started life as a thief and a beggar. As a young man, he saw one of his partners-in-crime arrested and later burned at the stake...alive. It was the most horrific sight he could ever comprehend. He began turning his life around that very day, and later said his soul had been purified by the fiery death he'd witnessed. Einhard believes the rest of the world needs to experience a similar awakening, and if it takes a worldwide wildfire in the name of Divine Judgment to do it...so be it. His faith and fervor are unyielding forces that don't know the meaning of the word "no;" after gaining the trust of the pope, he has become a true power in Sanctum politics.

Valkyr, the Angelic Knight

Valkyr, the Angelic Knight
Epic Hero Valkyr Basic Attrributes

Attack

82 Strength 30
Defense 82 Vitality 30
Name Valkyr Government 82 Intellect 30
Class Angelic Knight Talents Learned Skills
Growth 1.72 Attack 1800 Intermediate Charging Hero Skill Intermediate Charging

Friendship

2000 Defense 1600 Intermediate Precision Hero Skill Intermediate Precision
Leadership 5550 Government 1600 Intermediate Commanding Hero Skill Intermediate Commanding
History Roving mobs of criminals routinely bully the serfs and villager ekeing out hardscrabble lives in Sanctum City's borderlands. As a child, Valkyr witnessed such horrors first-hand; she eventually decided to become a powerful knight and launch a fearless crusade for justice. After witnessing her besting the city's most talented squire in a tournament, the captain of the royal knights himself began to train the girl. Driven by her righteous desires, she excelled and eventually founded the Wind-Wings.

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